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Sunday, December 18, 2011

A history of Windows

Highlights from the first 25 years

1975–1981: Microsoft boots up

Getting started: Microsoft co-founders Paul Allen (left) and Bill Gates Getting started: Microsoft co-founders Paul Allen (left) and Bill Gates
It’s the 1970s. At work, we rely on typewriters. If we need to copy a document, we likely use a mimeograph or carbon paper. Few have heard of microcomputers, but two young computer enthusiasts, Bill Gates and Paul Allen, see that personal computing is a path to the future.
In 1975, Gates and Allen form a partnership called Microsoft. Like most start-ups, Microsoft begins small, but has a huge vision—a computer on every desktop and in every home. During the next years, Microsoft begins to change the ways we work.

The dawn of MS‑DOS

In June 1980, Gates and Allen hire Gates’ former Harvard classmate Steve Ballmer to help run the company. The next month, IBM approaches Microsoft about a project code-named "Chess." In response, Microsoft focuses on a new operating system—the software that manages, or runs, the computer hardware and also serves to bridge the gap between the computer hardware and programs, such as a word processor. It’s the foundation on which computer programs can run. They name their new operating system "MS‑DOS."
When the IBM PC running MS‑DOS ships in 1981, it introduces a whole new language to the general public. Typing “C:” and various cryptic commands gradually becomes part of daily work. People discover the backslash (\) key.
MS‑DOS is effective, but also proves difficult to understand for many people. There has to be a better way to build an operating system.
Geek trivia: MS‑DOS stands for Microsoft Disk Operating System.

1982–1985: Introducing Windows 1.0

The Windows 1.0 desktop
Microsoft works on the first version of a new operating system. Interface Manager is the code name and is considered as the final name, but Windows prevails because it best describes the boxes or computing “windows” that are fundamental to the new system. Windows is announced in 1983, but it takes a while to develop. Skeptics call it “vaporware.”
The fully-packaged Windows 1.0 The fully-packaged Windows 1.0
On November 20, 1985, two years after the initial announcement, Microsoft ships Windows 1.0. Now, rather than typing MS‑DOS commands, you just move a mouse to point and click your way through screens, or “windows.” Bill Gates says, “It is unique software designed for the serious PC user…”
There are drop-down menus, scroll bars, icons, and dialog boxes that make programs easier to learn and use. You're able to switch among several programs without having to quit and restart each one. Windows 1.0 ships with several programs, including MS‑DOS file management, Paint, Windows Writer, Notepad, Calculator, and a calendar, card file, and clock to help you manage day-to-day activities. There’s even a game—Reversi.
Geek trivia: Remember floppy disks and kilobytes? Windows 1.0 requires a minimum of 256 kilobytes (KB), two double-sided floppy disk drives, and a graphics adapter card. A hard disk and 512 KB memory is recommended for running multiple programs or when using DOS 3.0 or higher.

1987–1992: Windows 2.0–2.11—More windows, more speed

The Windows 2.0 desktop
On December 9, 1987 Microsoft releases Windows 2.0 with desktop icons and expanded memory. With improved graphics support, you can now overlap windows, control the screen layout, and use keyboard shortcuts to speed up your work. Some software developers write their first Windows–based programs for this release.
Windows 2.0 Windows 2.0
Windows 2.0 is designed for the Intel 286 processor. When the Intel 386 processor is released, Windows/386 soon follows to take advantage of its extended memory capabilities. Subsequent Windows releases continue to improve the speed, reliability, and usability of the PC.
In 1988, Microsoft becomes the world’s largest PC software company based on sales. Computers are starting to become a part of daily life for some office workers.
Geek trivia: Control Panel makes its first appearance in Windows 2.0.

1990–1994: Windows 3.0Windows NT—Getting the graphics

The Windows 3.0 desktop
On May 22, 1990, Microsoft announces Windows 3.0, followed shortly by Windows 3.1 in 1992. Taken together, they sell 10 million copies in their first 2 years, making this the most widely used Windows operating system yet. The scale of this success causes Microsoft to revise earlier plans. Virtual Memory improves visual graphics. In 1990 Windows starts to look like the versions to come.
Windows now has significantly better performance, advanced graphics with 16 colors, and improved icons. A new wave of 386 PCs helps drive the popularity of Windows 3.0. With full support for the Intel 386 processor, programs run noticeably faster. Program Manager, File Manager, and Print Manager arrive in Windows 3.0.
Bill Gates shows the newly-released Windows 3.0 Bill Gates shows the newly-released Windows 3.0
Windows software is installed with floppy discs bought in large boxes with heavy instruction manuals.
The popularity of Windows 3.0 grows with the release of a new Windows software development kit (SDK), which helps software developers focus more on writing programs and less on writing device drivers.
Windows is increasingly used at work and home and now includes games like Solitaire, Hearts, and Minesweeper. An advertisement: “Now you can use the incredible power of Windows 3.0 to goof off.”
Windows for Workgroups 3.11 adds peer-to-peer workgroup and domain networking support and, for the first time, PCs become an integral part of the emerging client/server computing evolution.

Windows NT

When Windows NT releases on July 27, 1993, Microsoft meets an important milestone: the completion of a project begun in the late 1980s to build an advanced new operating system from scratch. "Windows NT represents nothing less than a fundamental change in the way that companies can address their business computing requirements," Bill Gates says at its release.
Unlike Windows 3.1, however, Windows NT 3.1 is a 32-bit operating system, which makes it a strategic business platform that supports high-end engineering and scientific programs.
Geek trivia: The group that develops Windows NT was originally called the "Portable Systems" team.

1995–2001: Windows 95—the PC comes of age (and don't forget the Internet)

The Windows 95 desktop
On August 24, 1995, Microsoft releases Windows 95, selling a record-setting 7 million copies in the first five weeks. It’s the most publicized launch Microsoft has ever taken on. Television commercials feature the Rolling Stones singing "Start Me Up" over images of the new Start button. The press release simply begins: “It’s here.”
Launch day: Bill Gates introduces Windows 95 Launch day: Bill Gates introduces Windows 95
This is the era of fax/modems, e‑mail, the new online world, and dazzling multimedia games and educational software. Windows 95 has built-in Internet support, dial-up networking, and new Plug and Play capabilities that make it easy to install hardware and software. The 32-bit operating system also offers enhanced multimedia capabilities, more powerful features for mobile computing, and integrated networking.
At the time of the Windows 95 release, the previous Windows and MS‑DOS operating systems are running on about 80 percent of the world’s PCs. Windows 95 is the upgrade to these operating systems. To run Windows 95, you need a PC with a 386DX or higher processor (486 recommended) and at least 4 MB of RAM (8 MB of RAM recommended). Upgrade versions are available for both floppy disk and CD-ROM formats. It’s available in 12 languages.
Windows 95 features the first appearance of the Start menu, taskbar, and minimize, maximize, and close buttons on each window.
Windows 95 Windows 95

Catching the Internet wave

In the early 1990s, tech insiders are talking about the Internet—a network of networks that has the power to connect computers all over the world. In 1995, Bill Gates delivers a memo titled “The Internet Tidal Wave,” and declares the Internet as “the most important development since the advent of the PC.”
In the summer of 1995, the first version of Internet Explorer is released. The browser joins those already vying for space on the World Wide Web.
Geek trivia: In 1996, Microsoft releases Flight Simulator for Windows 95—the first time in its 14-year history that it’s available for Windows.

1998–2000: Windows 98, Windows 2000, Windows Me

Windows 98

The Windows 98 desktop
Released on June 25, 1998, Windows 98 is the first version of Windows designed specifically for consumers. PCs are common at work and home, and Internet cafes where you can get online are popping up. Windows 98 is described as an operating system that “Works Better, Plays Better.”
With Windows 98, you can find information more easily on your PC as well as the Internet. Other improvements include the ability to open and close programs more quickly, and support for reading DVD discs and universal serial bus (USB) devices. Another first appearance is the Quick Launch bar, which lets you run programs without having to browse the Start menu or look for them on the desktop.
Geek trivia: Windows 98 is the last version based on MS‑DOS.
Windows 98 Windows 98

Windows Me

The Windows Me media experience
Designed for home computer use, Windows Me offers numerous music, video, and home networking enhancements and reliability improvements compared to previous versions.
First appearances: System Restore, a feature that can roll back your PC software configuration to a date or time before a problem occurred. Windows Movie Maker provides users with the tools to digitally edit, save, and share home videos. And with Microsoft Windows Media Player 7 technologies, you can find, organize, and play digital media.
Geek trivia: Technically speaking, Windows Me was the last Microsoft operating system to be based on the Windows 95 code base. Microsoft announced that all future operating system products would be based on the Windows NT and Windows 2000 kernel.

Windows 2000 Professional

Windows 2000 Professional Windows 2000 Professional
More than just the upgrade to Windows NT Workstation 4.0, Windows 2000 Professional is designed to replace Windows 95, Windows 98, and Windows NT Workstation 4.0 on all business desktops and laptops. Built on top of the proven Windows NT Workstation 4.0 code base, Windows 2000 adds major improvements in reliability, ease of use, Internet compatibility, and support for mobile computing.
Among other improvements, Windows 2000 Professional simplifies hardware installation by adding support for a wide variety of new Plug and Play hardware, including advanced networking and wireless products, USB devices, IEEE 1394 devices, and infrared devices.
Geek trivia: The nightly stress test performed on Windows 2000 during development is the equivalent of three months of run time on up to 1,500 computers. 
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2001–2005: Windows XP—Stable, usable, and fast

The Windows XP Home Edition desktop
On October 25, 2001, Windows XP is released with a redesigned look and feel that's centered on usability and a unified Help and Support services center. It’s available in 25 languages. From the mid-1970s until the release of Windows XP, about 1 billion PCs have been shipped worldwide.
For Microsoft, Windows XP will become one of its best-selling products in the coming years. It’s both fast and stable. Navigating the Start menu, taskbar, and Control Panel are more intuitive. Awareness of computer viruses and hackers increases, but fears are to a certain extent calmed by the online delivery of security updates. Consumers begin to understand warnings about suspicious attachments and viruses. There’s more emphasis on Help and Support.
Ship it: Windows XP Professional rolls to retail stores Ship it: Windows XP Professional rolls to retail stores
Windows XP Home Edition offers a clean, simplified visual design that makes frequently used features more accessible. Designed for home use, Windows XP offers such enhancements as the Network Setup Wizard, Windows Media Player, Windows Movie Maker, and enhanced digital photo capabilities.
Windows XP Professional brings the solid foundation of Windows 2000 to the PC desktop, enhancing reliability, security, and performance. With a fresh visual design, Windows XP Professional includes features for business and advanced home computing, including remote desktop support, an encrypting file system, and system restore and advanced networking features. Key enhancements for mobile users include wireless 802.1x networking support, Windows Messenger, and Remote Assistance.
Windows XP has several editions during these years:
  • Windows XP 64-bit Edition (2001) is the first Microsoft operating system for 64-bit processors designed for working with large amounts of memory and projects such as movie special effects, 3D animations, engineering, and scientific programs.
  • Windows XP Media Center Edition (2002) is made for home computing and entertainment. You can browse the Internet, watch live television, enjoy digital music and video collections, and watch DVDs.
  • Windows XP Tablet PC Edition (2002) realizes the vision of pen-based computing. Tablet PCs include a digital pen for handwriting recognition and you can use the mouse or keyboard, too.
Geek trivia: Windows XP is compiled from 45 million lines of code.

2006–2008: Windows Vista—Smart on security

The Windows Vista desktop
Windows Vista is released in 2006 with the strongest security system yet. User Account Control helps prevent potentially harmful software from making changes to your computer. In Windows Vista Ultimate, BitLocker Drive Encryption provides better data protection for your computer, as laptop sales and security needs increase. Windows Vista also features enhancements to Windows Media Player as more and more people come to see their PCs as central locations for digital media. Here you can watch television, view and send photographs, and edit videos.
Windows Vista Ultimate Windows Vista Ultimate
Design plays a big role in Windows Vista, and features such as the taskbar and the borders around windows get a brand new look. Search gets new emphasis and helps people find files on their PCs faster. Windows Vista introduces new editions that each have a different mix of features. It's available in 35 languages. The redesigned Start button makes its first appearance in Windows Vista.
Geek trivia: More than 1.5 million devices are compatible with Windows Vista at launch.

2009–Today: Windows 7 and counting...

The Windows 7 desktop
By the late 2000s, the wireless world has arrived. When Windows 7 is released in October 2009, laptops are outselling desktop PCs and it’s common to get online at public wireless hotspots like coffee shops. Wireless networks can be created at the office or at home.
Windows 7 includes many features, such as new ways to work with windows—Snap, Peek, and Shake. Windows Touch makes its debut, enabling you to use your fingers to browse the web, flip through photos, and open files and folders. You can stream music, videos, and photos from your PC to a stereo or TV.
By the fall of 2010, Windows 7 is selling seven copies a second—the fastest-selling operating system in history.
Improvements to the Windows 7 taskbar include live thumbnail previews Improvements to the Windows 7 taskbar include live thumbnail previews
Geek trivia: Windows 7 is evaluated by 8 million beta testers worldwide before it's released.

What's next?

Many laptops no longer have a slot for DVDs and some have solid state drives rather than conventional hard disks. Most everything is streamed, saved on flash drives, or saved in the "Cloud"—an online space for sharing files and storage. Windows Live—free programs and services for photos, movies, instant messaging, e‑mail, and social networking—is seamlessly integrated with Windows so that you can keep in touch from your PC, phone, or the web, extending Windows to the Cloud.
Meanwhile, work is underway for the next version of Windows.

Tuesday, December 6, 2011

Lumia 800 and Lumia 710 Preorders Start in Nokia Priority Stores Across IndiaLumia 800 and Lumia 710 Preorders Start in Nokia Priority Stores Across I

The Wait is Finally over ! After official announcement last month in India,Nokia is finally all set to launch their first Windows Phones in India.The Lumia 800 and Lumia 710 are now officially available for Preorder across the Nokia Priority stores across the country.

There are no official pricing announcement but the Lumia 800 is expected to be around the 28,000-29,000 INR mark while the Lumia 710 is expected to be around the 22,000 INR mark as spotted earlier today by abhishek baxi from ILPW.The phones are now up for the pre orders over the Nokia Priority stores with 1,000 INR register amount for the device.


The Phone itself is expected to be released by Mid December according to Windows Phone India’s official facebook page.While the Lumia 800 is a high end Windows Phone with 3.7″ AMOLED Capacitive display powered by Windows Phone Mango update and 1.4Ghz processor with Adreno 205 GPU to go with 16GB of internal storage,also sports an 8Megapixel camera with Dual LED Flash,the Lumia 710 which looks like rather a stripped down version of 800,sports a 3.7″ LCD Capacitive display with Mango update while the CPU and GPU remains the same for this one as well the internal memory is 8GB as compared to Lumia 800′s 16GB.Sports a 5Megapixel camera with LED Flash.

While the Nokia 800 will be up against the High end Dual core android competitors like Optimus 2X and Samsung Galaxy SII the lower end Lumia 710 would be competing against the likes of Samsung Omnia W and HTC Radar,of which HTC Radar is already available in the market,while the Omnia W is also expected to be released later this month.

http://windows8beta.com

Windows 8 Public Beta Coming in February 2012

All this time we have been wondering about what would be the release date for Windows 8 beta,as per the rumors till now it was expected on the CES 2012 which would be held in the month of January and the Final release by the second half of 2012.

Now according to recent reports by TNW sources close to Microsoft has apparently informed them about a supposed public beta release for Windows 8 in the month of February 2012.Though no details whatsoever about the Windows 8 beta build were revealed to them by the informer.


Microsoft released the Windows 8 Developer Preview online a few weeks ago at the Build Developers Conference and it got a tremendous response by the community.Over the past few weeks yet another build image leaks started floating around which is said to be the Pre Beta build of Windows 8.
Though we were expecting an earlier release date with CES 2012 on the horizon this new report about the late February release would again start some more heavy discussion threads over internet communities for sure.

http://windows8beta.com/

Sunday, July 17, 2011

Drawing Rectangle with Java


Draw Rectangle

import java.awt.Graphics;

import javax.swing.JComponent;
import javax.swing.JFrame;

class MyCanvas extends JComponent {

public void paint(Graphics g) {
g.drawRect (10, 10, 200, 200);
}
}

public class DrawRect {
public static void main(String[] a) {
JFrame window = new JFrame();
window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
window.setBounds(30, 30, 300, 300);
window.getContentPane().add(new MyCanvas());
window.setVisible(true);
}
}

source : http://www.java2s.com

Drawing a square in Java

O’Reilly’s Head First Java is a good book, but it doesn’t do enough hand holding for my tastes. I need more repetition before something sinks in. For example, on page 364, basically it says, “It’s easy to add a square to a screen, just make your own widget!” Then it shows you how to make a widget:

import java.awt.*;
import javax.swing.*;

//OK, that part I understand.

class MyDrawPanel extends JPanel {

//JPanel is a widget that can be added to a frame just like the button in a previous example in the book.

public void paintComponent(Graphics g) {

//Here’s what I’m guessing this means. We’re overriding the paintComponent method in JPanel, and we’re passing it a Graphics method as an argument. Where this comes from, I don’t know, somewhere in java.awt.* or javax.swing.*

g.setColor(Color.orange);
g.fillRect(20,50,100,100);

}

}

So that will compile as javac MyDrawPanel.java.

But, what the book doesn’t explain in big red crayon so an idiot like me can understand is that you have to create another class to make the window that contains the frame that you’ll stick this widget into. The authors assume that if they explain something once, hell, you ought to be able to figure it all out by now, and the lack of explanation in cases like this makes me wish I could take a course in Java in a real school where I could ask my stupid questions to a real live brainy (but patient) person and get answers.

To get the above code to do anything useful, you have to create this other class too, as a separate file:

import javax.swing.*;
import java.awt.*;

public class SimpleGuiRectangle {

//You can call this class anything you want. It’s not part of the Java library, you’re creating it using bits and pieces from awt and swing.

public static void main (String[] args) {


//You know what, either they never explain what that (String[] args) means or I was sleeping when I read it. It’s so that you can call arguments when you run the class like “java SimpleGuiRectangle -v -h –chuckyoufarley”

MyDrawPanel rectangle;

// You’re setting up the variable that will contain an instance of the MyDrawPanel class you made up there.

SimpleGuiRectangle gui = new SimpleGuiRectangle();

// This is a recursive thing? Inside the class you’re making, you’re creatubg a instance of it. Confuses the heck out of me still.

JFrame frame = new JFrame();

// The JFrame is the outer part of a Java window. The actual guts are in the contentPane that’s inside the JFrame.

rectangle = new MyDrawPanel();

//OK, this is an instance of that class you copied from page 364 and complied. Now you’re actually going to do something useful with it.

frame.getContentPane().add(rectangle);

//What this means (I think) is getContentPane is a method in the JFrame class. It has a method called “add” which takes an object and adds it to the pane. So instead of adding a bigass button like they showed in the book, you’re adding an instance of thar rectangle class you made.

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

//You have to put that in so you’ll be able to actually close the damn window

frame.setSize(300,300);
frame.setVisible(true);

}

}

So you compile “javac SimpleGuiRectangle.java” then run “java SimpleGuiRectangle and for all your trouble you get a 300 x 300 window with an orange square in it. Seems like a lot of frikkin’ work to do something so simple, and it makes me wonder why Java is described as being supposedly so quick and easy. Or maybe I’m just a really slow learner.

Java Digital Clock

This is a basic digital clock in Java that works off your operating system time, it works in a multithreaded environment and have coded it to put my own background in.

Code: Java

import java.awt.*;
import javax.swing.*;
import java.util.*;

class Clock extends JFrame implements Runnable
{
Thread runner; //declare global objects
Font clockFont;

public Clock()
{
super("Java clock");
setSize( 350, 100);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setVisible(true);
setResizable(false);
color="#808080" style=" font-style: italic;">//create window

clockFont = new Font("Serif", Font.BOLD, 40); //create font instance

Container contentArea = getContentPane();
ClockPanel timeDisplay = new ClockPanel();


contentArea.add(timeDisplay); //add components
setContentPane(contentArea);
start(); //start thread running

}
source : http://www.go4expert.com

Saturday, July 9, 2011

Using thumbnails

When you select a folder with bitmaps in Windows Explorer, it'll indicate all bitmap files using the same old icon. Did you know that you can make Windows display a thumbnail of those bitmaps instead?
  • Run "Registry Editor" (run RegEdit.exe)
  • Select "HKEY_CLASSES_ROOT\.bmp" and note the "default" value for it ("Paint.Picture" for example)

  • Now select "HKEY_CLASSES_ROOT\Paint.Picture" ("Paint.Picture" being the default value as explained above)
  • Double click on "default"
  • Type "%1" without the quotes and press ENTER
  • Restart Windows

Now when you view directories with bitmap files, you'll actually see a small (32x32 by default) representation of those pictures.

Rename Rycyle Bin

Did you ever wanted to rename the "Recycle Bin," and found out that you can't rename it like other files and folders?
  1. Run "Registry Editor"
    Select "Start | Run," type REGEDIT.EXE and press ENTER.
  2. Select "HKEY_CLASSES_ROOT\CLSID"
  3. Then select "{645FF040-5081-101B-9F08-00AA002F954E}"

  1. Double click on "(Default)"
  2. You'll see the current name of your "Recycle Bin." Simple change it to whatever you want and close the Registry Editor.
  3. Click on the "Desktop" and press F5 to refresh shortcuts.

Wednesday, June 29, 2011

Creating Yahoo! Style Buttons with Corel DRAW!

This tutorial will show you how to create Yahoo! style buttons. Many people have written asking how these are done and I'll be demonstrating the technique with all of the programs I write tutorials for. I used Corel DRAW! 7.0 for Windows for this technique. Some things may be done differently with other versions.

Sometimes it's harder to create a certain look in a drawing program versus a paint program. This is not the case with these buttons, however. In fact, since these are done with a drawing program you can easily add certain features such as text that wraps around the button.

Begin by drawing a circle. Holding down the CTRL key while dragging the cursor will assure you of a circular rather than an elliptical (oval) shape.

Repeat the process drawing a smaller circle this time.

Use the Pick tool to marquee select both circles.

Choose Arrange, Align and Distribute and, in the Align and Distribute dialog box click on the "Center of Page" option. Click OK. You should have something like figure 6.1.

figure 6.1
figure 6.1



Select the Pick tool and click on the outer circle to select it.

Place the mouse over the Fill tool and hold down the left button until the flyout menu appears. Select the Fountain Fill Dialog icon. This will bring up the Fountain fill dialog box.

Set the Type to Linear and the Angle to -45%. Leave the Color Blend as Two color (the From: color should be black and the To: color should be white). Click OK and your image should resemble figiure 6.2.

figure 6.2
figure 6.2



Use the Pick tool to select the inner circle.

Bring up the Fountain Fill Dialog box again. This time set the Type to Radial, set the Horizontal Offset to -20 and the Vertical Offset to 20.

Left-click on the From: color. This will bring up a small menu of colors. Choose the color you want the button to be: I chose a dark blue. Click OK and you'll have something like figure 6.3.

figure 6.3
figure 6.3



That's it for the button. You can add text or clip-art images. I added a Yippee! icon I've been working on, placed some text in a circle over the top of the button, shrank it down, and saved it as the web-ready JPG you see in figure 6.4.

figure 6.4
figure 6.4



Make sure you keep a copy of the vector drawing i.e. save the image as a CDR file so you can go back and make changes easily later on.
source : http://www.grafx-design.com

Creating a Cracked Text Effect with Corel DRAW!

This tutorial will demonstrate how you can create a Cracked Text effect. I used Corel DRAW! 8.0 for Windows for this technique. Some things may be done differently with other versions.

One of the things that's so cool about vector drawing programs is that certain effects that would be extremely difficult, if not impossible, to re-create in a paint program are so easy to accomplish with a drawing program.

This next effect, "cracked text", is no exception. This wouldn't be easy to do in a paint program but you can follow along and get this one done in just minutes with Corel DRAW!

To get started, open a new file and use the Text Tool to enter some text. I entered the word "Cracked" in 100 point using Arial Black (see figure 8.1).

figure 8.1
figure 8.1



You might want to zoom-in a little to work on the image. To do so, just select the Zoom Tool and click on the image workspace until the text fills the screen.

Select the Eraser Tool. It's in the second space from the top of the toolbar. If you don't see it hold the mouse down for a moment until the flyout menu appears.

Use the up or down arrows to adjust the size of the tool. How big or small should it be? Why just the right size for the cracks, of course. All kidding aside, it really depends on the size of your text and how big you'd like the cracks to be. With the 100 point text that I used I set the tool to 0.05 inches.

Now click-and-drag the tool over the text in short jagged moves so that it breaks up the letters (see figure 8.2).

figure 8.2
figure 8.2



Continue until you've created cracks in all of the letters (see figure 8.3).

figure 8.3
figure 8.3



Now, here's where the cool tricks that Corel DRAW can do come in!

Choose Effects, Extrude.

In the Extrude dialog box set the Depth to 5 and click Apply.

Choose the Lighting icon and click on at least one light. Place it where you'd like the light to come from. I chose the upper-right corner.

Click on the Rotational icon and position the text the way you want it appear.

My final image can be seen in figure 8.4.


figure 8.4
figure 8.4



Have some fun with this. You might even want to try it on images other than text.
source : http://www.grafx-design.com

Creating Animated Logos with Corel DRAW!

Animated GIFs

This tutorial will demonstrate how you can create an Animated GIF logo. I used Corel DRAW! 7.0 for Windows for this technique. Some things may be done differently with other versions.
Putting a New Spin on Your Logo
I'll be the first to admit that I'm probably the last person to jump on the "Animated GIF" bandwagon. To be honest, I didn't really see the potential for animated GIFs. Most of the early images I saw were kind of cheesy. On top of that, I prefer keeping my images' download time to a minimum, and animated GIFs can get rather large very quickly.

Recently, though, I've seen the light. Done right, animated GIFs can be pretty cool. And, with today's GIF animation software, animated image file size can be kept quite reasonable. Animated GIFs can be real attention-getters on banner ads, can really add to the appeal of a static logo, and they can certainly add some pizzazz to a web page.

Animated 3D text has become so popular on the web, in fact, that there are now several dedicated programs available for you to choose from. These programs, produced by software companies such as Xara and Ulead, make the creation of animated 3D text as simple as point-and-click.

What if you need to do more than animate simple text? Normally you might think of resorting to a dedicated 3D-rendering program. These programs can be expensive, though, and they often have pretty steep learning curves. So what can you do? Well, you can use Corel DRAW! to create the frames for your animated masterpiece. That's right! Corel DRAW! has all the features necessary to help you create a 3D animated logo.

Here's how you can use the extrusion features to give depth to, light, and spin your creation...

Open a new graphic in Corel DRAW! (I'm using version 7, but the method should translate well to other versions).

I'll be creating a simple logo using the first letters of GrafX Design, my design company.

First I entered the text using the Text tool. I then selected the text by clicking on the Pick tool. This enabled me to change the font and the size of the text. I chose Braggadocio at 72 points.

Because I didn't want to create just simple text, but rather I wanted a logo, I decided to cut the text out of a simple oval shape. To do that, I selected the Ellipse tool and dragged an oval shape around the text.

To line these elements up, marquee-select them all with the Pick tool and choose Arrange, Align and Distribute. In the Align and distribute dialog box, check Center of Page and click OK.

With the elements still selected, click the Combine button on the property bar. This will combine, or cutout, the text from the oval.

You can change the color of the oval logo by left-clicking a color on the color palette. I choose a light blue color (see figure 9.1).

figure 9.1
figure 9.1



Now that the logo design is complete (as simple as it is), it's time to extrude the image, light it, and start creating the separate frames you'll need in order to complete the animation.

Choose Effects, Extrude to bring up the Extrude dialog box (see figure 9.2). This is where you'll do most of the work needed to create the frames of your spinning animation.

figure 9.2
figure 9.2



In this dialog box you'll see 5 tabs. The first three, Extrude, Rotate, and Lighting are the ones you'll need to use to create the frames for your animation.

The first thing you should do is extrude the logo. This process gives your logo some depth, i.e. it adds the 3rd dimension to your image.

Click on the first tab if it's not already active. You can now set the basic shape, viewpoint, and depth of your image. I set the shape to "Small Back," the viewpoint to "VP Locked To Object," and the depth to 2.0. You can play around with the various choices until you get the look you're after. When you're done, click Apply.

The next thing you will do is create the lighting.

Click the third tab. Turn on the first light by clicking the first lightbulb icon (or Light switch 1).

You can now position the light by dragging the small black icon around the 3D grid. You must place the icon on an intersection. I chose the upper-right corner. Once you've chosen the position for your light, click Apply.

At this point you won't really see much difference in your image. It's coming, though.

Click on the 2nd tab. This option enables you to rotate the logo in 3D space. You'll notice the Corel symbol that's visible in the middle of the dialog box (see figure 9.3).

figure 9.3
figure 9.3



This symbol can be dragged around with the mouse, and its position will correspond to the position of your image in 3D space once you click Apply. Changing the position in this manner is a lot of fun. However, you'll need to be more exacting when creating your frames. Below and to the right of the Corel symbol is a small, bent-cornered, rectangular icon. Clicking on this icon will replace the Corel symbol with a set of coordinates, or rotation values. The first controls the rotation about the x-axis, the second about the y-axis and the third about the z-axis. Because I'll be spinning my logo around the y-axis, I'll only need to change the values for number 2.

Before you start to apply the rotation values you should save the first frame. Obviously the first frame doesn't need to be rotated.

Before saving the first frame, though, create a white (or some other color, if you prefer) bounding box around your logo image. You'll need to do this because of the way Corel DRAW! saves an image. When Corel DRAW! saves an image it doesn't keep all of the white space you see around the onscreen representation. Instead, all of that white space is cropped off. It's best to have all of the frames of your animation the same size, and adding the bounding box will assure that this is the case.

Select the Rectangle tool and draw a box around your image. It doesn't have to be much bigger than the image but it should give you a little extra elbowroom.

On the color palette, left-click the color that you want the box to be. This hides your logo, of course. Press CTRL-Page Down until the box moves to the back and your logo is again visible.

To center everything again, marquee-select all of the objects and then select Arrange, Align and Distribute. Place a check mark in the Center of Page box and click OK.

To save the first frame of your animation, choose File, Export. In the Export dialog box, choose a folder in which to store the image, give your file a name, and choose a file type. I like to use the BMP file format, (because it's 24-bit and it's a format most animation programs recognize) and let the animation program handle the palette. I also like to name the frames in sequence. I started this sequence as GD00.BMP.

Click Export to bring up the Bitmap Export dialog box.

Set the colors to 16 Million Colors. Set the Size to Custom and place a checkmark in the Maintain Aspect Ratio box. You can leave the Resolution at anywhere from 72 dpi to 96 dpi because the animation is intended for screen viewing. I always like to set Anti-aliasing to Super-sampling. Once you have entered all of the settings, click OK to save the image.

Now you're ready to rotate the logo.

By adding the bounding box you de-selected the logo. Simply use the Pick tool to re-select the logo.

Back at the Extrude dialog box, click Edit and enter 10 in the 2nd spin control. Click Apply to apply the rotation. You could rotate the logo by a value of 1 rather than 10 each time, and this would result in an extremely smooth animation. However, it would also result in an unacceptably large final file size.

The 2nd frame (see figure 9.4) is ready to be saved. Not so bad, eh?

figure 9.4
figure 9.4



Choose File, Export and name the second frame. I named mine GD01.BMP. You'll need to select the Maintain Aspect Ratio and Super-sampling boxes again.

That completes the 2nd frame.


Back at the Export dialog box, click Edit and enter 20 in the 2nd spin control. Export this frame.

Continue on until you hit the value 70. You'll notice that the image is now at 90 degrees (see figure 9.5).

figure 9.5
figure 9.5



This occurs because Corel DRAW uses the values -100 to 100 for the rotation values and not, as you might expect, 0-360 degrees.

After saving the frame with the value at 70, start back down using negative values. Start with -60, then -50, etc, until you hit -10. Although, technically, using these values won't spin the logo so that you see the back of it, using these numbers will give your animation the appearance of spinning 360 degrees around the y-axis.

You should now have 14 frames numbering 00 through 13. You're ready to animate your logo!

It's time to fire up your animation program. I'm currently using Ulead's GIF Animator. I like it because it's relatively easy to use-it offers animation and optimization wizards, has good palette control, and accepts a fairly wide range of file formats.

After opening GIF Animator, I created the final animation, which can be seen below. Because the wizards work so well, I simply chose to use all of the defaults.

When the animation program opens, it offers you a chance to use the Animation Wizard. This wizard enables you to Add Images/Videos. From this first dialog box, you can add the images, or frames of your animation. Simply point to the folder where you stored the separate frames. There's a small quirk, though. The frames will not be in sequence unless you follow this simple rule: Choose the last file in the sequence and then, while holding down the shift key, click on the first filename in the sequence. Click OPEN. You can click through the remaining choices by choosing Next each time. The one place you might want to stray from the default is the Frame Duration. I like my animations to run more quickly than the default and usually choose 10/100's of a second rather than the 25/100's. In the last dialog box, choose Finish to close the wizard.

To see how your animation will appear, click on the Start Preview button. You'll see your animation for the first time. Pretty cool, eh?

If everything looks okay, you can choose File, Optimization Wizard. Again, you should be able to just let the wizard do its thing. My final, optimized, spinning logo weighs in at a pretty good 11K. If you're not happy with the final result, re-run the wizard and tweak some of the settings. Some of the biggest savings can be achieved by lowering the color depth. I saved the logo with 64 colors, but I probably could have gone lower without sacrificing too much of the image's quality. You should spend a little time getting to know the animation software. Most of the packages I've tried are fairly easy to use and come with pretty extensive online help.

That's it. I invite you to play around with some text and some different shapes in Corel DRAW!. Try adding a bevel (use the last tab in the Extrude dialog box), or adding a second and third light, etc. Extrude your images to different depths and try filling them with textures as well as solid colors. Pretty soon you'll be wowing the visitors at your web site with all manner of spinning and moving logos and buttons.

figure 9.6
figure 9.6







source : http://www.grafx-design.com/

Tuesday, June 28, 2011

Add Light Streaks To A Photo With Photoshop

Written By Steve Patterson

In this Adobe Photoshop tutorial, we're going to look at how to add colorful streaks of light to a photo. You've probably seen these light streaks used in ads for everything from shampoo to cellphones, and in fact they were used most recently in a cool ad for a new cellphone from Sprint and Samsung. Creating them is as easy as drawing a path with Photoshop's Pen Tool and then stroking the path with a brush, with a couple of simple layer styles used to add the actual color and light effect. It's all fairly easy, but if you've never used the Pen Tool before or you're not sure how to draw paths, you might want to check out our Making Selections With The Pen Tool tutorial first, where I cover everything you need to know about drawing and editing paths with the Pen.

Here's the image I'll be working with in this tutorial:

Adobe Photoshop tutorial image.
The original image.

And here's how it will look after adding our light streaks:

Adobe Photoshop tutorial image.
The final effect.

Step 1: Add A New Blank Layer

We're going to be adding our light streaks on their own separate layer, so the first thing we need to do is add a new blank layer to our document. To do that, click on the New Layer icon at the bottom of the Layers palette:

Adobe Photoshop tutorial image.
Clicking on the "New Layer" icon.

This adds a new blank layer, which Photoshop names "Layer 1", above our Background layer:

Adobe Photoshop tutorial image.
A new layer appears above the Background layer.

Step 2: Select The Pen Tool

As I mentioned at the beginning, we're going to create our light streaks by drawing paths and then stroking the paths with a brush. To draw paths, we need the Pen Tool, so select it from the Tools palette. You can also press the letter P to select it with the keyboard shortcut:

Adobe Photoshop tutorial image.
Select the Pen Tool.

Step 3: Select The "Paths" Option In The Options Bar

Photoshop gives us three different things that we can do with the Pen Tool. We can use it to draw vector-based shapes, we can draw paths with it (which is what we want to do), and we can draw pixel-based shapes. We select between these three options by clicking on their icons up in the Options Bar at the top of the screen. You'll see three little square icons grouped together on the left side of the Options Bar. Click on the icon in the middle, which is the Paths option:

Adobe Photoshop tutorial image.
Click on the "Paths" icons in the Options Bar.

Step 4: Draw A Path Where You Want The First Light Streak To Appear

With the Pen Tool selected and the Paths option chosen in the Options Bar, we're ready to draw our first path. I want my light streaks to appear in the bottom half of the photo, somewhere around the woman's shoulders and neck area, so that's where I'll draw my first path. You'll want to add several curves to your path to make the light streak more interesting. I'll start by clicking somewhere in the bottom left corner of the image to add my first anchor point, then I'll drag out direction handles in the direction that I want my path to follow. Again, be sure to check out our Making Selections With The Pen Tool tutorial first if what I just said made no sense to you:

Adobe Photoshop tutorial image.
Clicking in the document to add an anchor point, then dragging out direction handles.

I'll continue drawing the rest of my first path by clicking and dragging a couple more times with the Pen Tool to add the rest of my path segments. I now have my first path running from left to right across the woman's shoulders and neck area:

Adobe Photoshop tutorial image.
The first path has now been added to the image.

Step 5: Select The Brush Tool

Now that we've drawn our first path, the next step is to stroke it with a brush. For that, we'll need Photoshop's Brush Tool, so select it from the Tools palette, or simply press the letter B on your keyboard:

Adobe Photoshop tutorial image.
Select the Brush Tool.

Step 6: Select The "40 Sampled Tip" Brush

Photoshop comes with several brushes that would work well for our light streak effect, but after trying a few of them out, I've found one I like the best. To select it, we'll need to bring up the Brushes palette. There's a few different ways to bring up the Brushes palette, and one of them is to click on the Brushes palette toggle icon in the Options Bar at the top of the screen:

Adobe Photoshop tutorial image.
Click on the Brushes palette toggle icon to bring up the Brushes palette.

When the Brushes palette appears, click on the words Brush Tip Shape in the top left corner of the palette. Then, in the Brush tip selection area on the right, scroll down near the bottom of the list and select the 40 Sampled Tip brush. It just says "40" in the preview area, but if you have Tool Tips enabled in Photoshop's Preferences, you'll see the words "Sampled Tip" appear when you hover your mouse over the brush:

Adobe Photoshop tutorial image.
Click on the words "Brush Tip Shape" in the top left corner, then click on the "40 Sampled Tip" brush in the selection area.

Step 7: Lower The "Spacing" Amount To 1%

Down at the bottom of the Brushes palette, directly above the brush preview area, you'll see the Spacing option. Whenever you paint with a brush in Photoshop, even though it usually appears as though you're painting one continuous stroke, what Photoshop is really doing is "stamping" the image over and over again with the brush tip. If the "stamps" are close enough together, they appear as a continuous stroke. The Spacing option determines how far apart the stamps will appear, and by default, the option is set to 30% for our "40 Sampled Tip" brush. That's too much of a space for our effect. Use the slider bar to lower the Spacing amount all the way down to 1%. If you look at the brush preview area after lowering the Spacing amount to 1%, you'll see that the brush now appears as one continuous stroke:

Adobe Photoshop tutorial image.
Lower the "Spacing" amount to 1% to smooth out the appearance of the brush stroke.

Step 8: Set The Brush Size Control To "Pen Pressure"

If we were to stroke the path with our brush right now, the light streak effect wouldn't look very good because the brush would appear at the exact same size all along the path. We need the brush to taper off at both ends to create the illusion that the light streak is actually beginning at one end and ending at the other. For that, we'll need to tell Photoshop to simulate pen pressure for us, as if we were drawing with a pen tablet.

Click directly on the words Shape Dynamics on the left of the Brushes palette, directly below "Brush Tip Shape". Make sure you click directly on the words, not just in the checkbox to the left of the words. Clicking inside the checkbox will enable the Shape Dynamics options but won't allow us to change any of them. We need to click on the words themselves to get access to the options. Once you've clicked on the words, you'll see the Shape Dynamics options appear on the right of the palette. At the very top, you'll see the words "Size Jitter" with a slider bar, and directly below the slider bar is the Control option. This is where we get to decide how to control the size of our brush. We want Photoshop to simulate pen pressure, so select Pen Pressure from the Control drop-down menu:

Adobe Photoshop tutorial image.
Click directly on the words "Shape Dynamics" on the left, then set the "Control" option on the right to "Pen Pressure".

Now, at the moment, all we've done is told Photoshop that we want to control the size of our brush according to pen pressure, but what if you don't actually have a pen tablet? If you don't have one connected to your computer, you'll see a little warning icon appear to the left of the word "Control" telling you that a pen tablet is required, but don't worry about it. In a moment, we're going to be telling Photoshop to simulate pen pressure for us, so for this effect, it makes no difference whether you have a pen tablet or not.

Step 9: Set Your Foreground Color To White

We have our brush ready to go. Now all we need to do is choose the color we want to paint with. We're going to want to paint with white, which means we need our Foreground color to be white. Press the letter D on your keyboard to make sure your Foreground and Background colors are reset to their defaults, with black as your Foreground color and white as your Background color. Then press the letter X to swap them, making white your Foreground color:

Adobe Photoshop tutorial image.
The Foreground and Background color swatches in the Tools palette. White is now the Foreground color.

Step 10: Save Your Path

We have our path, we have our brush, and we've set our Foreground color to white. We're ready to create our first light streak! Switch over to Photoshop's Paths palette, which you'll find grouped in with the Layers and Channels palettes. You'll see your path listed, which is currently named "Work Path", along with a preview of the path on the left, similar to how layers are shown in the Layers palette with their name on the right and a preview area on the left. Whenever you create a new path, Photoshop automatically names it "Work Path", which means it's temporary. If you don't save the path before drawing a new one, the new path will replace the previous one and you'll have lost it. In many cases, this isn't a problem, but let's save our path just in case we want to go back to it later.

To save a path, all we need to do is rename it. Simply double-click on the name "Work Path" and Photoshop will pop up the Save Path dialog box, with the suggested name of "Path 1" already entered for you. Click OK to exit out of the dialog box and Photoshop will rename the path "Path 1". The path is now saved:

Adobe Photoshop tutorial image.
The Paths palette showing the path now saved and renamed "Path 1".

Step 11: Stroke The Path With The Brush

Let's create our first light streak. Click on the small, right-pointing arrow in the top right corner of the Paths palette, which brings up the Paths palette's fly-out menu, then select Stroke Path from the list of options:

Adobe Photoshop tutorial image.
Select "Stroke Path" from the fly-out menu.

This brings up the Stroke Path dialog box. We want to stroke the path with our brush, so make sure the Tool option is set to Brush. Then, to tell Photoshop to simulate pen pressure for us, click inside the checkbox to the left of the words Simulate Pressure:

Adobe Photoshop tutorial image.
Set the "Tool" option to "Brush" and make sure "Simulate Pressure" is selected.

Click OK to exit out of the dialog box and Photoshop will stroke the path with the brush, creating our first light streak. Notice how the brush stroke tapers off at both ends thanks to that "Simulate Pressure" option:

Adobe Photoshop tutorial image.
The image after stroking the path with the brush.

If you think your brush stroke is either too thick or too narrow, simply press Ctrl-Z (Win) / Command-Z (Mac) to undo the stroke, then make your brush larger or smaller by pressing either the left or right bracket keys on your keyboard. The left bracket key makes the brush smaller, and the right bracket key makes it larger. Try again once you've resized your brush.

We've added our first light streak, but it doesn't look much like a light streak at the moment. It looks like a fancy white brush stroke, which is exactly what it is. To make it look more like a light streak, we need to add some color and some glow effects, and for that, we'll use a couple of simple layer styles.

Step 12: Add An "Outer Glow" Layer Style

Switch back over to your Layers palette. You'll see your white brush stroke in the preview area of "Layer 1". Click on the Layer Styles icon at the bottom of the Layers palette and select Outer Glow from the list of layer styles that appears:

Adobe Photoshop tutorial image.
Add an "Outer Glow" layer style in the Layers palette.

This brings up Photoshop's Layer Style dialog box set to the Outer Glow options in the middle column. Change the Blend Mode option at the top to Linear Light, which will give us a much more intense glow than what we'd normally get. Then choose a color for your glow by clicking on the small color swatch directly below the word "Noise". This will bring up Photoshop's Color Picker. You can either choose your color from the Color Picker, or if you prefer, you can sample a color directly from the image. To sample a color, simply move your mouse cursor over the image. You'll see your mouse icon turn into the Eyedropper icon. Move the eyedropper over the color you want to sample, then click to sample it. I'm going to sample a light area of the woman's skin to use as my outer glow color:

Adobe Photoshop tutorial image.
Sampling a color from the image to use as the color for the outer glow.

Once you've chosen your color, click OK to exit out of the Color Picker. Lastly, increase the Size of the outer glow to somewhere around 30 pixels. You may need to raise or lower that amount depending on the size and resolution of your image:

Adobe Photoshop tutorial image.
Change the blend mode, color and size of the outer glow.

Don't exit out of the Layer Style dialog box just yet because we still have one more layer style to add. Here's how my light streak looks so far after adding my outer glow:

Adobe Photoshop tutorial image.
The image after applying an outer glow to the light streak.

Step 13: Add An "Inner Glow" Layer Style

We've added an outer glow layer style to our light streak. Now let's add an inner glow style. With the Layer Style dialog box still open, click on the words Inner Glow on the left of the dialog box, directly below "Outer Glow":

Adobe Photoshop tutorial image.
Select "Inner Glow" on the left of the Layer Style dialog box.

You'll see the Inner Glow options appear in the middle column of the dialog box. Once again change the Blend Mode option at the top to Linear Light. Then click on the color swatch below the word "Noise" and either choose a color from the Color Picker or, as I did with the outer glow, sample a color directly from the image. I'm going to sample a darker area of the woman's skin for my inner glow color:

Adobe Photoshop tutorial image.
Sampling a darker skin color to use as the color for the inner glow.

Once you've chosen the color for your inner glow, click OK to exit out of the Color Picker. Finally, increase the Size of your inner glow to around 10 pixels. As with the outer glow, you may need to play around with this value a bit depending on the size and resolution of your image:

Adobe Photoshop tutorial image.
Change the blend mode, color and size of the inner glow.

Click OK when you're done to exit out of the Layer Style dialog box. Your light streak should now have an intense glow to it:

Adobe Photoshop tutorial image.
The light streak now appears with a bright, colorful glow.

That thin dark line we're seeing through the middle of our light streak is the path. Don't worry, it won't be there when we're done.

Step 14: Edit The Path To Create A Slight Variation Of It

Let's make our light streak a bit more interesting by adding a couple more streaks to it. We can do that easily by simply editing our path to create some slight variations of it and then stroking each variation with our brush. Switch back to your Paths palette so we can edit our path. Then, hold down your Ctrl (Win) / Command (Mac) key and move your mouse cursor directly over any part of the path. As soon as it's over the path, you'll see the cursor turn into a white pointer, which means you now have temporary access to Photoshop's Direct Selection Tool, which is the tool we need to edit our path:

Adobe Photoshop tutorial image.
Hold down "Ctrl" (Win) / "Command" (Mac) and move the mouse cursor directly over the path to temporarily access the Direct Selection Tool (white pointer).

Click on the path with the Direct Selection Tool to select it, then make some minor adjustments to the path to create a slightly different path. You can drag an anchor point to a slightly different spot, or move direction handles to adjust the curves of the path, or even drag a path segment to a slightly different position. Just don't touch the anchor points at either end of the path because we want each variation we create to begin and end at the exact same spot. So other than those two anchor points, the rest of the path can be edited any way you like. We're not looking for major changes to the path. Small, subtle changes are all we need.

Here, I've changed the two main curves of my path slightly by dragging the two direction handles extending out from my middle anchor point. You can see how the curves of the path no longer exactly match the curve of the first light streak:

Adobe Photoshop tutorial image.
Create a slight variation of the initial path by moving anchor points, direction handles or path segments.

We can now stroke this variation of the path with our brush. But before we do, we'll probably want to use a slightly smaller brush this time, so press the left bracket key on your keyboard a couple of times to make the brush a bit smaller.


To stroke the variation of our path, there's no need to go through the hassle of selecting "Stroke Path" from the Paths palette's fly-out menu like we did last time. Simply click on the Stroke Path icon at the bottom of the Paths palette:

Adobe Photoshop tutorial image.
Click on the "Stroke Path" icon at the bottom of the Paths palette.

Photoshop strokes the new path we created with our brush. Since we're still working on the same layer in the Layers palette, the Outer Glow and Inner Glow layer styles are automatically applied to our new light streak:

Adobe Photoshop tutorial image.
The new path has now been stroked with the brush, and the layer styles are automatically applied to it.

Step 15: Create A Couple More Path Variations And Stroke Them With The Brush

Repeat the previous step one or two more times to create more variations of the path and stroke each one with the brush. Try changing the size of the brush each time using the left and right bracket keys to add even more interest to the light streak. If you don't like the brush stroke you just added, simply press Ctrl+Z (Win) / Command+Z (Mac) to undo it, then re-edit the path and try again.

If you want to see what your light streak looks like without the path blocking your view, simply click anywhere in the empty area below the path in the Paths palette. This will deselect the path and hide it from view. To see the path again, click on it in the Paths palette. You'll need to have your path visible any time you want to stroke it with your brush. If the path is not visible, the icons at the bottom of the Paths palette become grayed out and unavailable.

Here's my image after editing my path a couple more times and stroking each new path variation with the brush. Again, since we're still working on the same layer, "Layer 1", in the Layers palette, the Outer Glow and Inner Glow layer styles are automatically applied to each new brush stroke. I've hidden my path from view so we can see more easily what the light streak now looks like with all its different variations:

Adobe Photoshop tutorial image.
The first light streak after adding a few variations to it.

Step 16: Copy The Layer Styles On "Layer 1"

And with that, we've created our first light streak! You're probably going to want to add at least one more to your photo, and it's a good idea to place each light streak on its own layer, but we can cut down on some of the work we'll need to do by copying the layer styles we've already applied to our first light streak and simply pasting them onto each new layer we create. Switch back over to your Layers palette. You should still have "Layer 1" selected. Go up to the Layer menu at the top of the screen, choose Layer Style, and then choose Copy Layer Style:

Adobe Photoshop tutorial image.
With "Layer 1" selected, go to Layer > Layer Style > Copy Layer Style.

Step 17: Add A New Blank Layer

Click on the New Layer icon at the bottom of the Layers palette to add another blank layer. Photoshop will add the new layer above "Layer 1" and automatically name it "Layer 2":

Adobe Photoshop tutorial image.
Add a new blank layer above "Layer 1".

Step 18: Paste The Layer Styles Onto The New Layer

With the new layer selected, go back up to the Layer menu at the top of the screen, choose Layer Style once again, and this time, choose Paste Layer Style:

Adobe Photoshop tutorial image.
Go to Layer > Layer Style > Paste Layer Style.

The Outer Glow and Inner Glow styles from "Layer 1" are now added to "Layer 2" and will automatically be applied to the next light streak we create!

Step 19: Add Another Light Streak

With a new layer added and the layer styles from "Layer 1" already applied to the new layer, we can easily create a second light streak. Simply draw a new path with the Pen Tool, save the path if you want by renaming it "Path 2" (or whatever you want to name it), then stroke the path with the brush. Once you've created the main light streak, hold down Ctrl (Win) / Command (Mac) to access the Direct Selection Tool and edit the path, moving anchor points, direction handles and/or path segments to create a few slight variations of it, and then stroke each variation with the brush, using a different brush size each time.

Here's my result after adding a second light streak to my photo:

Adobe Photoshop tutorial image.
The image after adding a second light streak.

If you don't want both light streaks to be the same color, you can easily change the colors simply by editing the layer styles. Let's say I want my second light streak to be a different color. To edit the layer styles, all I need to do is double-click on the Layer Style icon on the far right of "Layer 2":

Adobe Photoshop tutorial image.
Double-click on the Layer Style icon to edit the layer styles for that layer.

This will pop open the Layer Style dialog box for me. All I'd need to do is click on the words Outer Glow on the left side of the dialog box, which brings up the Outer Glow options in the middle column, then click on the color swatch and choose a new color either from the Color Picker or by sampling a different color from the image. Click OK to exit out of the Color Picker, then click on the words Inner Glow on the left to access the Inner Glow options. Click the color swatch, choose a new color, click OK to exit out of the Color Picker, then click OK to exit out of the Layer Style dialog box. You can edit the colors of the light streaks any time you want simply by editing the layer styles.

Here's my final result after editing the layer styles on "Layer 2" and changing the color of my second light streak slightly, using colors I sampled from the woman's hair:

Adobe Photoshop tutorial image.
The final result.

source : http://www.photoshopessentials.com





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